Development Environment on Mac
MacOS is a supported development platform for PX4. The following instructions set up an environment for building:
- NuttX-based hardware (Pixhawk, etc.)
- jMAVSim Smulation
- Gazebo 8 Simulation
To build other targets see: Toolchain Installation > Supported Targets.
Preconditions
Increase the maximum allowed number of open files on macOS using the Terminal command:
ulimit -S -n 300
At time of writing (December 2018) the master branch uses more than the default maximum allowed open files on macOS (256 in all running processes). As a short term solution, increasing the number of allowed open files to 300 should fix most problems.
Homebrew Installation
The installation of Homebrew is quick and easy: installation instructions.
Common Tools
After installing Homebrew, run these commands in your shell to install the common tools:
brew tap PX4/px4
brew install px4-dev
# Optional, but recommended additional simulation tools:
brew install px4-sim
If the installation outputs an error message about missing requirements follow the instructions. Your system will be missing Java and Quartz:
brew cask install xquartz java
Install pip if you don't already have it and use it to install the required packages:
sudo easy_install pip
sudo -H pip install pyserial empy toml numpy pandas jinja2 pyyaml
Additional Tools
After setting up the build/simulation toolchain, see Additional Tools for information about other useful tools.
Next Steps
Once you have finished setting up the environment, continue to the build instructions.